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Once SCP Server is downloaded and unzipped, a folder will be created.
![how to set up ps3 controller on mac how to set up ps3 controller on mac](https://i.stack.imgur.com/vtIF5.jpg)
In the case of the PS3 controller, to connect it to your PC we recommend downloading and installing SCP Server.
HOW TO SET UP PS3 CONTROLLER ON MAC INSTALL
There it says report should be "address of report buffer". PS3 controllers have the same limitation as the PS4 controllers: they are not easily recognized or activated by the PC, so you need to install a driver before use. This is just sending a lot of nothing (literally) but it's just an example of what I'm using just incase it's not correct.Įxtra: I've also just noticed that Apples defenition of IOHIDDeviceSetReport differes from there example given. IOReturn tIOReturn = IOHIDDeviceSetReport(deviceRef, I feel like I am missing a simple step here, so if anyone has any ideas, help or a solution please let me know.Įxample Code of how I'm trying to send a report (is is returning success): CFIndex len = 64
HOW TO SET UP PS3 CONTROLLER ON MAC HOW TO
(I know not all these examples are for between Mac an a PS3 controller)Ī lot of people seem to be talking about this and even doing it (I refuse to believe no one has got this working) but I can't seem to find anything about actually how to do it that works! I've found several sites that list data examples: Next, locate 'Epic Games Launcher' and select 'Add Selected Programs.' Now 'Epic Games Launcher' will show up as a title in your Steam library, and launching it allows Steams controller support and recognition to be overlain in EGS games. However, I can't work out what data I should be sending. To do this, open Steam and select 'Add a Non-Steam Game to My Library' from the 'Games' tab at the top. From looking on the web (for petty much half a day) I've got what I think is a working send method which uses IOHIDDeviceSetReport(). Looking though the sample code Apple provides for IOHID there isn't much I can see on setting things on the HID device, only receiving data. However, today I decided I wanted to start setting the LEDs on the back of the device and triggering the rumble motors, but I just can't get it to work! This is because the Xbox 360 controller is natively supported by Windows, while the PS3 controller is not. I've managed to look though the sample code and connect to my controller, receive a stream of data and parse it (Everything, including the accelerometer and gyro). When you open the 'Devices' manager on your PC (accessed by typing 'joy.cpl' into the 'Run' application), your PS3 controller will show up as an Xbox 360 controller. So we are going to set up the controller. I've been playing around with the HID part of IOKit lately on my Mac with a PS3 controller.